That Battlefeel – Five Epic Battlefield Moments


Sometimes they’re unbelievable, sometimes just hilarious. Quite often they’re both. They can be that awkward moment realizing you’re on single fire mode, or when your squad buddy saves your derriere in the nick of time. We call them Battlefeels.

You’ve been constantly adding to the worldwide library of these feels by your incredible videos and screenshots and below you’ll find a handful – there are of course many more out there. So sit back with your favorite beverage and enjoy these prime Battlefeels!

“Pod Zook” – ponylionHD

Many have tried, few have conquered. Pulling off a true Rendezook is not done easily but PonylionHD has mastered this art form, time and time again. After successfully combining the move with a giant prehistoric shark (Rendolodon!), Pony has now applied futuristic equipment to perform the crazy RPG-slinging jump – using a pod in Final Stand.

“C4 is my Bae” – Fahed Abudayyeh

C4 in hand. A dozen foes at the same place. An epic ambush. We can only imagine how Fahed Abudayyeh felt coming across this golden opportunity on Operation Metro. The resulting kill streak crippled the enemy team, made the XP come flooding in, and produced a true Battlefeel. The total kill count? To quote Fahed’s own video description: “I couldn’t count them.“

“Anti-Air Dirtbike” – TheGuruGamer

Teaming up with a buddy and going on a Dirtbike ride feels good enough in its own right. But when Dirtbike magic like this happens, it becomes a Battlefeel for the books. Watch the majestic soaring of TheGuruGamer, the swift mid-air jet takedown, and the ensuing happiness of the duo.

“Warriors – BF4 Machinima” – TheS4tha

Ever felt that you’re inside a movie – but with the key difference that the outcome is in your hands? It’s a feel quite common within Battlefield 4 multiplayer. The cinematic and dynamic qualities of Battlefield 4 is captured beautifully in TheS4tha’s “Warriors”, featuring an intense clash at Hainan Resort. Epic paradropping, a lethal jet fly-by, and an explosive finale are some of the highlights.

“Epic Sax Guy Does Battlefield 4” – REC |Filming platoon|

It comes to us all. That sudden urge to lay down your weapons for a moment, and just bust a move on the Battlefield. What REC |Filming platoon| captures in the clip below is hard to describe in words. Just watch, stomp your feet, and surrender to the madness.

Make sure to share your own Battlefeels with us – whether it’s a video, screen, or story – through the comment section below. Curious about the upcoming Final Stand maps in the first Battlefeel?
Learn more about Battlefield 4 Final Stand


This article was automatically syndicated from the following publicly available RSS feed The Battlefield Blog.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

History of the Support in Battlefield


This week is all about the LMG-wielding heroes that resupply us with ammo. As part of our third BF4 Class Week we look at how the Support class in Battlefield has evolved through the years.

 

bf4-history-support-1  bf4-history-support-2

Battlefield 2

The Support class joined the all-out war party when Battlefield 2 came along in 2005. Alongside the game’s 6 other classes, the basic duties of the Support were similar to what they are now: provide suppressive fire and resupply teammates using Ammo Boxes. The Light Machine Gun was the signature weapon for the class and those who wielded it had to master both bullet spread and cooldown of this powerful firearm. Support players in Battlefield 2 were also equipped with a body armor, basically turning their starting health to 133%.

 

bf4-history-support-3

Battlefield 2142

Though the fight took place in the future, the qualities of the Battlefield 2142 Support class were timeless. The enemy team had to watch out for the classes devastating Sentry Guns and ability to detect invisible soldiers. Getting more accurate as it was fired, the default machine gun was also a monster in the hands of a skilled Support – especially with the huge magazine capacity.

 

bf4-history-support-4

Battlefield: Bad Company

Accepting even more supportive challenges for the squad, the Support class of Battlefield: Bad Company took on the role of both healer and vehicle specialist. Medkits and Power Drill in hand, Support players took care of both bullet wounds and damaged rides. Teammates with empty mags had to rely on ammunition crates, though. We have fun, explosive memories of calling in the Mortar Strike to blow our enemies – or just buildings that had it coming – into smithereens.

 

bf4-history-support-5

Battlefield 3

The Battlefield 3 Support was in many ways a return to the kit in Battlefield 2, and the distribution of Ammo Boxes was once again one of the class’s responsibilities. With an arsenal of Light Machine Guns, Shotguns, PDWs and more, the Support was a diverse class that could be approached in many ways. Number 3 also introduced the suppression system, where gunfire cause reduced vision to enemies on the receiving end. And yes, the beloved C4 was now in the hands of the Support class. Good times!

 

bf4-history-support-6

Battlefield 4

Paved with LMG bullets and ransacked Ammo Boxes, the road to the present state of the Support has been an interesting one. In Battlefield 4 we still rely on the Support for ammo refills and the new Ammo Pack – smaller but also capable of being thrown further – has changed up this process. A new grenade launcher of both airburst and smoke variety was also gifted upon the Support, and China Rising players have a new toy in the remote-controlled UCAV.

All in all, there’s never been a better opportunity for supportive players to jump into Battlefield 4 and try out this class. And for you veterans, we hope you keep those resupplies and LMG kill streaks going!

Learn more about the Support’s role in Battlefield 4

 

What’s your relationship with the Support class? Were you around when it made its debut? Share your Support stories in the comments section below!

THE DEPICTION OF ANY WEAPON OR VEHICLE IN THIS GAME DOES NOT INDICATE AFFILIATION, SPONSORSHIP OR ENDORSEMENT BY ANY WEAPON OR VEHICLE MANUFACTURER.


This article was automatically syndicated from the following publicly available RSS feed The Battlefield Blog.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Battlefield 4 Final Stand Closing In


With Battlefield 4 Final Stand right around the corner, we’ve prepped some intel on what to expect when the expansion hits. Read on for map info, release date, and more…

bf4-fs-reveal-1

Ice and snow dominates the Battlefield this time around. Watch out for the harsh blizzards of Operation Whiteout.

This is Your New Battlefield

Make sure to pack your thermal underwear when you throw yourself in the all-new, wintry maps of Final Stand. You’ll fight through both enemy fire and the Siberian cold in Operation Whiteout, and explore a submarine base when you hit the mountainous Hammerhead. Military secrets and hints of future battlefields lie within Hangar 21, and in Giants of Karelia you’ll encounter both rural areas and a high-tech weapons factory.

bf4-fs-reveal-2

Surprise the enemy team with the XD-1 Accipiter, a remotely operated, LMG-equipped flying drone.

Hi-tech Military Gear

In Final Stand you’ll get your mitts on incredible hi-tech vehicles and military hardware of the near future. For instance, we have a hunch that you’ll love piloting the HT-95 Levkov, with the capability to move sideways with strafing. The mere sight of the devastating Rorsch MK-1will make sharp shooters drool, and the flying XD-1 Accipiter is another explosive Battle Pickup that will give you the upper hand on the Battlefield.

bf4-fs-reveal-3

You’ll see shades of Battlefield 2142 inside the hi-tech factory of Giants of Karelia.

Get Ahead With Gadgets

Any other toys lined up? You bet. On top of all mentioned, you can expect gadgets such as the Target Detector that attaches to DMR’s and Carbines and lets you auto-spot the enemy. The DS-3 DECOY emits false blips on the enemies mini-maps, fooling them into thinking they’ve got company.

bf4-fs-reveal-4

The new Snowmobile lets you move rapidly over the vast and cold Battlefield.

Play Final Stand in the Community Test Environment

We also want to let those of you taking part in our Community Test Environment know that Final Stand will be available in the CTE this week starting on Wednesday, October 15 at 3pm PDT. The Final Stand content you play this week is much closer to what the final release version will be, so check it out and let us know what you think.

If you are a Battlefield 4 Premium member on PC and would like to take part in the Community Test Environment sign up for it here: http://cte.battlelog.com.

If you are not a Battlefield 4 Premium member there’s never been a better time to join, learn more here http://www.battlefield.com/battlefield-4/premium


This article was automatically syndicated from the following publicly available RSS feed The Battlefield Blog.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Minecraft 1.8.1 Pre-release 2

Update: We have released 1.8.1-pre2 to fix a few more issues:

  • [Bug MC-69562] – Can’t play LAN whilst offline
  • [Bug MC-73025] – Falling blocks do not animate
  • [Bug MC-73026] – Unable to hit the ender dragon

We’ve been keeping a close eye on the 1.8 release and have put together a small update that should fix a lot of issues that people have reported to us. This update is compatible with 1.8 servers, but even though it’s not strictly required to update to 1.8.1 we’d strongly recommend that you do for all the performance and stability gains it gives you.

Bug fixes:

  • [Bug MC-3] – Player facing changes when passing through nether portals.
  • [Bug MC-1607] – Ghost End Portal in The End / Missing layer with AMD/ATI graphics cards
  • [Bug MC-2545] – Persistant Chunk error / Corrupted world / Wrong location spam
  • [Bug MC-6594] – Non-living entities (boats, minecarts, fallingsand, item frames, paintings) drop items even if doTileDrops is set to false
  • [Bug MC-37782] – Items held by witches are too small and held wrongly
  • [Bug MC-38385] – Hopper: java.lang.IllegalArgumentException: bad Base64 input character at 4036: 5 (decimal)
  • [Bug MC-44542] – Tools with CanDestroy set to allow the breaking of certain blocks don’t display proper block name on the tooltip (English (US) language only)
  • [Bug MC-45537] – Cannot place buttons under stairs or slabs, or ontop of upside down stairs or slabs
  • [Bug MC-46579] – Items are too high up on the arm in 3rd person mode while sneaking
  • [Bug MC-46809] – /say Not Showing Villager Entity Data if ‘CustomName’ Provided
  • [Bug MC-47683] – Black particles when breaking a block / Torch particles dark
  • [Bug MC-47987] – Entering a mobs view in spectator mode does not change if world is changed
  • [Bug MC-48011] – Ender dragon experience drops are not affected by doMobLoot gamerule
  • [Bug MC-48130] – /fill replace command not filling when clicking tab
  • [Bug MC-49126] – Glowstone crystal formations are missing their bottom layers
  • [Bug MC-49538] – Achievement “Overpowered” Has Misleading Icon
  • [Bug MC-53718] – Chicken Jockey riding inside chicken
  • [Bug MC-54551] – Resizing window while in Customized World Settings snaps back to Customized Settings page 1
  • [Bug MC-54707] – Command: setblock minecraft:sign produces a confusing error message
  • [Bug MC-56574] – Tellraw open_url isn’t showing url
  • [Bug MC-58307] – Air bubbles appear after drowning and still dead
  • [Bug MC-59216] – Unable to build iron golem and snow golem with jack o’lantern
  • [Bug MC-59360] – Levers Pop Off Non-Solid Blocks
  • [Bug MC-61535] – Horse breeding: Foal looks just like an adult horse
  • [Bug MC-61844] – Creepers target Iron Golems, causing terrain damage without interaction of a player
  • [Bug MC-62140] – 2 block tall flowers generated in previous version removes the 2nd block
  • [Bug MC-62758] – Tall flowers drop two items when block below is broken
  • [Bug MC-63010] – Placing a Banner and breaking it in Survival causes them to not stack (as they have NBT data)
  • [Bug MC-63466] – Ctrl+Pick Block gives a steve head instead of a head with the owner’s skin
  • [Bug MC-64082] – Enchantment options for individual players are reset after death. KeepInventory does not have any affect.
  • [Bug MC-64427] – /worldborder, /scoreboard and /debug with invalid arguments don’t print an error message
  • [Bug MC-64455] – Item with CanDestroy / CanPlaceOn have missing translations for ALL languages
  • [Bug MC-64598] – Creative search tab text becomes offset.
  • [Bug MC-64773] – /particle autocompletion
  • [Bug MC-64846] – Cannot extend Potion of Leaping to eight minutes using redstone in a brewing stand.
  • [Bug MC-65276] – bow when held is upside down
  • [Bug MC-65603] – Ender Dragon does not obey NoAI tag
  • [Bug MC-65834] – Snow layers placed against the side of a block are placed one block too far out
  • [Bug MC-65945] – Enderman blocks look weird when invisible
  • [Bug MC-66324] – /clone has incomplete syntax
  • [Bug MC-66658] – /kill does not tab autocomplete with a player’s name
  • [Bug MC-66786] – Incorrect death message for dispensed harming potions
  • [Bug MC-66861] – when press tab on /entitydata, players pop up
  • [Bug MC-66922] – <effect> argument in /effect does not show clear in help syntax
  • [Bug MC-68160] – Placing a coloured banner on a cactus drops a black banner
  • [Bug MC-68247] – Beacon Beam disappears while looking upwards from it
  • [Bug MC-68400] – Creative Inventory vert. scrollbar changes without scrolling
  • [Bug MC-68654] – Tab Complete – /effect and /enchant
  • [Bug MC-68745] – /resourcepacks/ folder is not automatically created when initially starting the game
  • [Bug MC-68891] – Mobs think daylight sensor is a full block, causing them to jump while trying to get off it
  • [Bug MC-69266] – Snow layer placing behavior buggy and inconsistent
  • [Bug MC-69323] – Certain commands do not allow tab completing coordinate arguments
  • [Bug MC-69823] – /debug help text wrong
  • [Bug MC-69983] – Multiplayer Settings named wrongly
  • [Bug MC-69984] – The “Defaults” popup on the customized world generation options screen doesn’t disable hovering over stuff behind it
  • [Bug MC-69989] – Debug worlds generate one column twice
  • [Bug MC-70054] – Rabbits don’t follow players holding golden carrots or dandelions
  • [Bug MC-70111] – When a thrown enderpearl is in the air, it disappears after relogging.
  • [Bug MC-70305] – “Sprint” is in the wrong category in Controls screen
  • [Bug MC-70308] – Bottom outline is missing in the Controls screen buttons
  • [Bug MC-70338] – Hopper: java.lang.OutOfMemoryError: Java heap space – creating debug image whilst stitching textures
  • [Bug MC-70359] – Block breaking remains when eating/blocking with a sword
  • [Bug MC-70431] – Minecraft 1.8 skin bug!
  • [Bug MC-70472] – Crash when trying to connect to a server with more than 63 characters address
  • [Bug MC-70565] – when opening a chest in modded servers Minecraft crashes continuously
  • [Bug MC-70675] – End credits make no mention of Ryan Holtz (TheMogMiner) or Michael Stoyke (Searge)
  • [Bug MC-71777] – /achievement take taking too many achievements
  • [Bug MC-71981] – Uploading a hardcore world to Realms retains auto-ban
  • [Bug MC-72530] – Signs don’t respect the rules
  • [Bug MC-72583] – doTileDrops affects item frames
  • [Bug MC-72868] – Mobs glitch through the ground under certain conditions
  • [Bug MC-72869] – The ‘Defaults’ button on the Customized world screen does not disable itself after use
  • [Bug MC-72871] – Resizing the game makes buttons on “Defaults” popup on Customized world GUI disappear

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

To get pre-releases, open your launcher and press the “New Profile” button. Call it “pre-releases” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/1.8.1-pre2/minecraft_server.1.8.1-pre2.jar

Report bugs here:


This article was automatically syndicated from the following publicly available RSS feed Mojang.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Minecraft 1.8.1 Pre-release 1

We’ve been keeping a close eye on the 1.8 release and have put together a small update that should fix a lot of issues that people have reported to us. This update is compatible with 1.8 servers, but even though it’s not strictly required to update to 1.8.1 we’d strongly recommend that you do for all the performance and stability gains it gives you.

Bug fixes:

  • [Bug MC-3] – Player facing changes when passing through nether portals.
  • [Bug MC-4] – Item Drops Sometimes Appear at the Wrong Location
  • [Bug MC-1607] – Ghost End Portal in The End / Missing layer with AMD/ATI graphics cards
  • [Bug MC-2545] – Persistant Chunk error / Corrupted world / Wrong location spam
  • [Bug MC-6594] – Non-living entities (boats, minecarts, fallingsand, item frames, paintings) drop items even if doTileDrops is set to false
  • [Bug MC-37782] – Items held by witches are too small and held wrongly
  • [Bug MC-38385] – Hopper: java.lang.IllegalArgumentException: bad Base64 input character at 4036: 5 (decimal)
  • [Bug MC-44542] – Tools with CanDestroy set to allow the breaking of certain blocks don’t display proper block name on the tooltip (English (US) language only)
  • [Bug MC-45537] – Cannot place buttons under stairs or slabs, or ontop of upside down stairs or slabs
  • [Bug MC-46579] – Items are too high up on the arm in 3rd person mode while sneaking
  • [Bug MC-46809] – /say Not Showing Villager Entity Data if ‘CustomName’ Provided
  • [Bug MC-47683] – Black particles when breaking a block / Torch particles dark
  • [Bug MC-47987] – Entering a mobs view in spectator mode does not change if world is changed
  • [Bug MC-48011] – Ender dragon experience drops are not affected by doMobLoot gamerule
  • [Bug MC-48130] – /fill replace command not filling when clicking tab
  • [Bug MC-49126] – Glowstone crystal formations are missing their bottom layers
  • [Bug MC-49538] – Achievement “Overpowered” Has Misleading Icon
  • [Bug MC-53718] – Chicken Jockey riding inside chicken
  • [Bug MC-54551] – Resizing window while in Customized World Settings snaps back to Customized Settings page 1
  • [Bug MC-54707] – Command: setblock minecraft:sign produces a confusing error message
  • [Bug MC-56574] – Tellraw open_url isn’t showing url
  • [Bug MC-58307] – Air bubbles appear after drowning and still dead
  • [Bug MC-59216] – Unable to build iron golem and snow golem with jack o’lantern
  • [Bug MC-59360] – Levers Pop Off Non-Solid Blocks
  • [Bug MC-61535] – Horse breeding: Foal looks just like an adult horse
  • [Bug MC-61844] – Creepers target Iron Golems, causing terrain damage without interaction of a player
  • [Bug MC-62140] – 2 block tall flowers generated in previous version removes the 2nd block
  • [Bug MC-62758] – Tall flowers drop two items when block below is broken
  • [Bug MC-63010] – Placing a Banner and breaking it in Survival causes them to not stack (as they have NBT data)
  • [Bug MC-63466] – Ctrl+Pick Block gives a steve head instead of a head with the owner’s skin
  • [Bug MC-64082] – Enchantment options for individual players are reset after death. KeepInventory does not have any affect.
  • [Bug MC-64427] – /worldborder, /scoreboard and /debug with invalid arguments don’t print an error message
  • [Bug MC-64455] – Item with CanDestroy / CanPlaceOn have missing translations for ALL languages
  • [Bug MC-64598] – Creative search tab text becomes offset.
  • [Bug MC-64773] – /particle autocompletion
  • [Bug MC-64846] – Cannot extend Potion of Leaping to eight minutes using redstone in a brewing stand.
  • [Bug MC-65276] – bow when held is upside down
  • [Bug MC-65603] – Ender Dragon does not obey NoAI tag
  • [Bug MC-65834] – Snow layers placed against the side of a block are placed one block too far out
  • [Bug MC-65945] – Enderman blocks look weird when invisible
  • [Bug MC-66324] – /clone has incomplete syntax
  • [Bug MC-66658] – /kill does not tab autocomplete with a player’s name
  • [Bug MC-66786] – Incorrect death message for dispensed harming potions
  • [Bug MC-66861] – when press tab on /entitydata, players pop up
  • [Bug MC-66922] – <effect> argument in /effect does not show clear in help syntax
  • [Bug MC-68160] – Placing a coloured banner on a cactus drops a black banner
  • [Bug MC-68247] – Beacon Beam disappears while looking upwards from it
  • [Bug MC-68400] – Creative Inventory vert. scrollbar changes without scrolling
  • [Bug MC-68654] – Tab Complete – /effect and /enchant
  • [Bug MC-68745] – /resourcepacks/ folder is not automatically created when initially starting the game
  • [Bug MC-68891] – Mobs think daylight sensor is a full block, causing them to jump while trying to get off it
  • [Bug MC-69266] – Snow layer placing behavior buggy and inconsistent
  • [Bug MC-69323] – Certain commands do not allow tab completing coordinate arguments
  • [Bug MC-69823] – /debug help text wrong
  • [Bug MC-69983] – Multiplayer Settings named wrongly
  • [Bug MC-69984] – The “Defaults” popup on the customized world generation options screen doesn’t disable hovering over stuff behind it
  • [Bug MC-69989] – Debug worlds generate one column twice
  • [Bug MC-70054] – Rabbits don’t follow players holding golden carrots or dandelions
  • [Bug MC-70111] – When a thrown enderpearl is in the air, it disappears after relogging.
  • [Bug MC-70305] – “Sprint” is in the wrong category in Controls screen
  • [Bug MC-70308] – Bottom outline is missing in the Controls screen buttons
  • [Bug MC-70338] – Hopper: java.lang.OutOfMemoryError: Java heap space – creating debug image whilst stitching textures
  • [Bug MC-70359] – Block breaking remains when eating/blocking with a sword
  • [Bug MC-70431] – Minecraft 1.8 skin bug!
  • [Bug MC-70472] – Crash when trying to connect to a server with more than 63 characters address
  • [Bug MC-70565] – when opening a chest in modded servers Minecraft crashes continuously
  • [Bug MC-70675] – End credits make no mention of Ryan Holtz (TheMogMiner) or Michael Stoyke (Searge)
  • [Bug MC-71777] – /achievement take taking too many achievements
  • [Bug MC-71981] – Uploading a hardcore world to Realms retains auto-ban
  • [Bug MC-72530] – Signs don’t respect the rules
  • [Bug MC-72583] – doTileDrops affects item frames
  • [Bug MC-72868] – Mobs glitch through the ground under certain conditions
  • [Bug MC-72869] – The ‘Defaults’ button on the Customized world screen does not disable itself after use
  • [Bug MC-72871] – Resizing the game makes buttons on “Defaults” popup on Customized world GUI disappear

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

To get pre-releases, open your launcher and press the “New Profile” button. Call it “pre-releases” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/1.8.1-pre1/minecraft_server.1.8.1-pre1.jar

Report bugs here:


This article was automatically syndicated from the following publicly available RSS feed Mojang.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

BF4 Class Week: The Support


The Backbone of the Battlefield

Every Battlefield 4 class is a unique piece of a puzzle, fitting together and complementing each other as part of a team. While the Support class can be played however you choose, its job is simple: support the rest of the team.

See, ammo doesn’t grow on trees. And control points and M-Com stations don’t defend themselves. With the signature Ammo Box and Ammo Pack, the Support makes life easier for Engineers in need of RPG ammo, or Recons who just ran out of rounds. After all, who wouldn’t want to give your Recon friend more C4 to blow stuff up? When the Support is not busy sharing ammo, laying down suppressive fire with the mighty and class-specific LMG’s is a priority.

Community Mission: Make 50 million Resupplies

In honor of the backbone of the Battlefield we’d like to present you with an in-game challenge. In a new Community Mission designed for the Support class we want you to collectively do 50 million Resupplies. So jump into a game, equip those Ammo Boxes and Ammo Packs, and ensure that your team never will run out of lead.

This mission is active between October 14, 9AM PDT and October 21, 2AM PDT. Succeed, and we’ll award you with a slick new designed wallpaper artwork featuring the Support class*. The wallpaper will be posted on the Battlefield blog for download after the mission is completed.

Support Shortcut Kit Sale

For those who are new to the Battlefield, or perhaps have been away from it for a while, the Shortcut Kits are a handy way of catching up by unlocking all guns and gadgets. In honor of the Support Week, you can get a 30% discount on the Support Shortcut Kit** between October 15 and October 20. Head to the Battlelog store to check it out:

30% Off on the Support Shortcut Kit

Top 4 Support Pro Tips

Master Suppressive Fire

Weapons aren’t just for racking up kills. Suppressive fire blurs the vision of your enemies and using the LMG’s for this can be brutally effective. Laying down suppressive fire earns you assist points and of course, you can also rack up a good amount of tickets while you’re at it. Suppress at medium and long range, and fight the recoil by firing in bursts.

Resupplies Done Right

So you need to hand out Ammo Packs to your team mates to be a good Support and bring your team closer to victory. But where and when is resupplying optimal? Reading the Battlefield and the current situation is key, so stay close to squad mates and check the minimap for the icons alerting you of ammo shortage. Listen to calls for ammo and throw down boxes near choke points, M-COM stations and flags.

Dominate With the Airburst

The Airburst gadget can give you the upper hand in many situations if you know when to use it. The grenades from this handy toy explode mid-air, making it ideal for taking out enemies behind cover. Aim down the sights at your enemy’s cover and the Airburst will lock in that distance. A few hits will probably get you the kill, even though your target is hiding or going prone.

Keep Your Gadgets and Yourself Hidden

Whether you’re planning on surprising enemy nests with some Mortar fire or launching the explosive UCAV into an enemy vehicle, always think about where you are, where your enemies are, and where you place your gadgets. You’re vulnerable when you’re firing Mortar shells, and you also don’t want the gadget itself to be destroyed right after deployment. In other words: hide yourself and the Mortar. As for the UCAV, the battery life is limited, so know where your target is when you launch it.

 

Thank you for reading! Stay tuned to the Battlefield Blog for more features on the Support class this week, hand out ammo like crazy, and share your thoughts and tips for the Support class in the comments below.

 

THE DEPICTION OF ANY WEAPON OR VEHICLE IN THIS GAME DOES NOT INDICATE AFFILIATION, SPONSORSHIP OR ENDORSEMENT BY ANY WEAPON OR VEHICLE MANUFACTURER.

 

* THIS OFFER IS BEING ISSUED TO YOU FOR PROMOTIONAL PURPOSES ONLY AND DOES NOT CONSTITUTE A CREDIT, CHARGE, DEBIT OR GIFT CARD. REQUIRES BATTLEFIELD 4 (“PRODUCT”) ON APPLICABLE PLATFORM AND INTERNET CONNECTION TO PARTICIPATE. VALID WHEREVER BATTLEFIELD 4 IS OFFERED. MAY NOT BE COMBINED WITH ANY OTHER OFFER, GIFT CARD, REBATE OR DISCOUNT COUPON. VOID WHERE PROHIBITED, TAXED OR RESTRICTED BY LAW.


** THIS OFFER IS BEING ISSUED TO YOU FOR PROMOTIONAL PURPOSES ONLY AND DOES NOT CONSTITUTE A CREDIT, CHARGE, DEBIT OR GIFT CARD. OFFER EXPIRES OCTOBER 20, 2014 AT 12:00AM PDT. VALID FOR NEW PURCHASES OF BATTLEFIELD 4 SUPPORT SHORTCUT KIT (“PRODUCT”) FROM MICROSOFT AND SONY DIGITAL STOREFRONTS OR THE DEAL CENTER ON THE ORIGIN STORE AT WWW.ORIGIN.COM. VALUE OF DISCOUNT WILL BE DEDUCTED FROM PRODUCT LIST PRICE AT TIME OF PURCHASE.  BATTLEFIELD 4 FOR APPLICABLE PLATFORM (NOT INCLUDED IN PRODUCT) REQUIRED TO PLAY. OFFER VALID WHEREVER PRODUCT IS SOLD. LIMIT ONE OFFER PER PERSON. OFFER MAY NOT BE SUBSTITUTED, EXCHANGED, SOLD OR REDEEMED FOR CASH OR OTHER GOODS OR SERVICES. MAY NOT BE COMBINED WITH ANY OTHER OFFER, GIFT CARD, REBATE OR OTHER DISCOUNT COUPONS. CUSTOMERS ARE RESPONSIBLE FOR SHIPPING, HANDLING AND APPLICABLE SALES TAX. RETAILERS, DISTRIBUTORS AND EMPLOYEES OF ELECTRONIC ARTS INC. AND THEIR AGENCIES/AFFILIATES ARE NOT ELIGIBLE. VOID WHERE PROHIBITED, TAXED OR RESTRICTED BY LAW.


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Minecraft PS Vita is out tomorrow!

vita

 (n.b. the picture is a montage)

Hi everybody!

We have some great news to share! Minecraft for PSVita is coming tomorrow and we hope you’ll enjoy it. It has been a lot of work with 4J and Sony to make this happen and we’re thrilled to see what you guys will build on the go!

Remember that if you have already bought Minecraft for PS3 you’ll get the Vita version for free! You can also transfer worlds between the PS3 and PSVita! And if you want to buy the PS4 version after that, it will only cost you 4,99 smackeroonies! Here is also a longer article from Sony about the various purchase options:

http://blog.eu.playstation.com/2014/10/10/minecraft-ps-vita-edition-launches-playstation-store-next-week/

xoxo

/Daniel – @kappische


This article was automatically syndicated from the following publicly available RSS feed Mojang.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Minecraft PS Vita is out!

vita

 

(n.b. the picture is a montage)

Hi everybody!

We have some great news to share! Minecraft for PSVita is coming today and we hope you’ll enjoy it. It has been a lot of work with 4J and Sony to make this happen and we’re thrilled to see what you guys will build on the go!

Remember that if you have already bought Minecraft for PS3 you’ll get the Vita version for free! You can also transfer worlds between the PS3 and PSVita! And if you want to buy the PS4 version after that, it will only cost you 4,99 smackeroonies! Here is also a longer article from Sony about the various purchase options:

http://blog.eu.playstation.com/2014/10/10/minecraft-ps-vita-edition-launches-playstation-store-next-week/

xoxo

/Daniel – @kappische


This article was automatically syndicated from the following publicly available RSS feed Mojang.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

What is Everyone Saying about the Fall Update?


Last week, the Battlefield 4 Fall Update released on all platforms bringing a wealth of changes to the Battlefield. Taking a look around, we wanted to see how it’s being received so that you and your friends can wreak havoc on land, sea and air once more. We’re happy to see all the positivity on our channels and yours.

IMPRESSIONS FROM TOP PLAYERS

 

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Rechyyy – https://twitter.com/rechyyy/status/517665690082635776

 

bf4-fall-update-impressions-2

Wintergore – https://twitter.com/Wintergore/status/517845489744904192

 

bf4-fall-update-impressions-3

Westie – https://twitter.com/MrProWestie/status/517640023144161280

 

VIDEOS & TUTORIALS FROM THE COMMUNITY

 

JackFrags – BF4 PATCH – Important Stuff you need to know!

 

XfactorGaming – Battlefield 4 2.0 How to be a better Noob – What is that sound?

 

LevelCapGaming – BF4 Fall Patch Gun Changes – What You Need To Know | Battlefield 4 Gameplay

 

Dontrevivemebro – CTE Fall Patch HUD UI Adjustments Tutorial

 

TWEETS FROM THE COMMUNITY

 

bf4-fall-update-impressions-4

https://twitter.com/LatinoJedi/status/517997240422772736

 

https://twitter.com/mrs_interpret/status/517857039432056832

 

https://twitter.com/Bdavis1998Davis/status/519630567755624448

 

https://twitter.com/officialimicca/status/519632109955059712

 

https://twitter.com/SnapELIMINATOR/statuses/517672846580277248

 

Thanks for your continued support and providing us feedback so that we can continue to make Battlefield 4 even more fun. Now squad up and PTFO!


This article was automatically syndicated from the following publicly available RSS feed The Battlefield Blog.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

History of the Recon in Battlefield


The celebration of the Recon class in our second BF4 Class Week continues with a sneaky stroll down memory lane. Learn more about how the Recon has changed in appearance, name and weaponry over the years…

 

bf4-history-of-recon-1

Battlefield 1942

This is where it all started. Back when the Battlefield franchise was brand new, the origin of what we now call Recon was born. Binoculars and rifle in hand, the Scout class of Battlefield 1942 engaged enemies at long ranges and helped out the team by designating targets for allied artillery.

 

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Battlefield 2

As with the other classes, the Sniper saw many changes as the Battlefield series transitioned to a modern-day setting. Concealed by the iconic ghillie suit and blessed with a higher moving speed, the Battlefield 2 Sniper was silent and deadly. Remember the Zip Line Crossbow gadget introduced in Battlefield 2: Special Forces? It’s an inspiration to a certain gadget in the upcoming Battlefield Hardline…

 

bf4-history-of-recon-4

Battlefield 2142

Taking an even further leap into to the future, Battlefield 2142 equipped the sneaky class with a new name – Recon – and futuristic weaponry unlike anything we had seen before. The duties of taking out distant enemies and utilizing hi-tech gadgets were the same though. Putting down RDX (futuristic C4) and making ourselves almost invisible with the IT-33 Active Camouflage made the 22nd century a true blast for the Recon.

 

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Battlefield 1943

Remember racking up headshots and marking targets on the timeless maps of Wake Island, Guadalcanal, and Iwo Jima? DICE remembers. In Battlefield 1943, the Scout also had access to TNT – previously bestowed upon other classes – which was put to great use when attached to empty vehicles we parked on strategic places.

 

 

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Battlefield: Bad Company 2

The enemy had to wake up pretty darn early in the AM to stand a chance against a skilled and seasoned Recon player in Battlefield: Bad Company 2. Besides delivering precise headshots concealed in camouflage, the Recon showed immense power via gadgets such as the all-time classic C4, the intelligence-gathering Motion Sensor, and the powerful Mortar Strike.

 

 

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Battlefield 3

In Battlefield 3, the reconnaissance aspect of the Recon was expanded and through gadgets like the Motion Sensor we could gather invaluable intel on the enemies. The Recon could also give its squad a new, strategic spawn point with the handy Radio Beacon. However, in order to get enemies a sporting chance the Scope Glint was introduced, making the Recon a bit more visible when sniping at their foes.

 

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Battlefield 4

…and that takes us to the present. In Battlefield 4, the Recon is as important for the team as ever. We hope you are having tons of fun using Recon gadgets and perfecting your sniping by using the PLD and zeroing your rifle. Keep that Recon action going and remember to lay out lots of C4 – returned to the Recon’s arsenal as of Battlefield 4.

 

We love stories from Battlefield veterans, so share your Battlefield 1942 Scout memories in the comments below!

 

THE DEPICTION OF ANY WEAPON OR VEHICLE IN THIS GAME DOES NOT INDICATE AFFILIATION, SPONSORSHIP OR ENDORSEMENT BY ANY WEAPON OR VEHICLE MANUFACTURER.


This article was automatically syndicated from the following publicly available RSS feed The Battlefield Blog.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

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