Minecraft snapshot 14w34d

Update: Snapshot 14w34d has been released to fix the following bugs:

  • [Bug MC-2292] – OS X: Ctrl modifier key instead of Cmd
  • [Bug MC-3716] – Ender Pearls and Beds
  • [Bug MC-4329] – Parts of enchanted Leather Armor when held don’t Shimmer
  • [Bug MC-5215] – MobSpawner “MaximumNearbyEntity” Tag only has maximum range of 4 above and 4 below
  • [Bug MC-9164] – Chickens will not follow Melon seeds, Pumpkin seeds, or Nether Wart
  • [Bug MC-29711] – “Sprinting” While flying
  • [Bug MC-48270] – Slimes appear for 1/2 a second in Peacefull
  • [Bug MC-55045] – Race condition in linux fullscreen toggle
  • [Bug MC-55172] – Mobs do not spawn at the heights 16, 32, 48, 64, 80… (Multiples of 16)
  • [Bug MC-61601] – Bone meal used up when applying to fully grown crops
  • [Bug MC-68232] – Some items are missing pixels in 3D models

Update: Snapshot 14w34c has been released to fix the following crashes:

  • [Bug MC-44610] – Speeding up baby animal growth does not consume growth/breeding item
  • [Bug MC-48011] – Ender dragon experience drops are not affected by doMobLoot gamerule
  • [Bug MC-48577] – Item and XP drops are sucked towards the player’s feet instead of their chest/torso
  • [Bug MC-51123] – Endermites spawn from thrown ender pearls even when doMobSpawning gamerule is false
  • [Bug MC-57247] – Creative Inventory screen causes fps drop
  • [Bug MC-57525] – Sponge absorbing bug
  • [Bug MC-65815] – Baby villagers display blocks on their head in the wrong location
  • [Bug MC-67659] – XPOrbs attracted to spectators
  • [Bug MC-67830] – Ladder, torch and redstone torch texture are darker.
  • [Bug MC-68034] – clone, fill, setblock leaving behind ghost entities

Update: Snapshot 14w34b has been released to fix the following crashes:

  • [Bug MC-67915] – written_book item page text not backwards compatible with v1.7 saves
  • [Bug MC-67974] – Crash when reaching y=254
  • [Bug MC-67976] – Cannot place armor stands
  • [Bug MC-67981] – Furnace Inventory is not being updated correctly / Furnace is generally unusable
  • [Bug MC-67983] – Hopper: java.lang.NullPointerException: Ticking block entity

With some luck, this week may be the last week of 1.8 snapshots! We’re hoping to do a pre-release this Thursday if there are no major issues remaining in the snapshots by then. Please help us out by searching for issues on the bug tracker and voting up the ones that affect you!

Notable changes:

  • Features fixed.
  • Bugs bettered.
  • Optimizations overworked.
  • Game grown.
  • Humanity happened.

Bugs fixed:

  • [Bug MC-36812] – Chat Opacity Option is not working
  • [Bug MC-50875] – “Can’t see up thru clouds” effect starting 1 block too high
  • [Bug MC-51298] – Sign / Banner darkens when displaying tooltips (tellraw hover text, inventory, Player UUID in chat)
  • [Bug MC-51610] – Item frame causing duplication when loading map (causing / caused by stack overflow)
  • [Bug MC-61676] – Tab list expands too far and is unreadable
  • [Bug MC-61946] – Rabbits sometimes have the name “entity.KillerBunny.name”
  • [Bug MC-62166] – Breaking / placing / changing blocks has a delay to disappear / appear
  • [Bug MC-62958] – Massive Visual Glitching with VBO turned off and Chunk distance over 16
  • [Bug MC-67127] – Armor stands fall down through slabs when I’m not around
  • [Bug MC-67854] – CustomNames on Spiders, Endermen and Ender Dragons are displayed incorrectly
  • [Bug MC-67872] – Furnace progress reset on left/right-click drag
  • [Bug MC-67890] – Heads On Tab Menu
  • [Bug MC-67896] – armor stand dropped down a few level on it’s own
  • [Bug MC-67916] – Sign doesn’t update with clone within tellraw sign
  • [Bug MC-67923] – clone and fill sometimes leave behind ghost tile entities
  • [Bug MC-67940] – Border of reset button in custom world option as incorrect limits
  • [Bug MC-67941] – Potion particles goes wrong
  • [Bug MC-67947] – Podzol does not change into dirt when sapling grows into tree

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w34d/minecraft_server.14w34d.jar

Report bugs here:


This article was automatically syndicated from the following publicly available RSS feed Mojang.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Minecraft snapshot 14w34c

Update: Snapshot 14w34c has been released to fix the following crashes:

  • [Bug MC-44610] – Speeding up baby animal growth does not consume growth/breeding item
  • [Bug MC-48011] – Ender dragon experience drops are not affected by doMobLoot gamerule
  • [Bug MC-48577] – Item and XP drops are sucked towards the player’s feet instead of their chest/torso
  • [Bug MC-51123] – Endermites spawn from thrown ender pearls even when doMobSpawning gamerule is false
  • [Bug MC-57247] – Creative Inventory screen causes fps drop
  • [Bug MC-57525] – Sponge absorbing bug
  • [Bug MC-65815] – Baby villagers display blocks on their head in the wrong location
  • [Bug MC-67659] – XPOrbs attracted to spectators
  • [Bug MC-67830] – Ladder, torch and redstone torch texture are darker.
  • [Bug MC-68034] – clone, fill, setblock leaving behind ghost entities

Update: Snapshot 14w34b has been released to fix the following crashes:

  • [Bug MC-67915] – written_book item page text not backwards compatible with v1.7 saves
  • [Bug MC-67974] – Crash when reaching y=254
  • [Bug MC-67976] – Cannot place armor stands
  • [Bug MC-67981] – Furnace Inventory is not being updated correctly / Furnace is generally unusable
  • [Bug MC-67983] – Hopper: java.lang.NullPointerException: Ticking block entity

With some luck, this week may be the last week of 1.8 snapshots! We’re hoping to do a pre-release this Thursday if there are no major issues remaining in the snapshots by then. Please help us out by searching for issues on the bug tracker and voting up the ones that affect you!

Notable changes:

  • Features fixed.
  • Bugs bettered.
  • Optimizations overworked.
  • Game grown.
  • Humanity happened.

Bugs fixed:

  • [Bug MC-36812] – Chat Opacity Option is not working
  • [Bug MC-50875] – “Can’t see up thru clouds” effect starting 1 block too high
  • [Bug MC-51298] – Sign / Banner darkens when displaying tooltips (tellraw hover text, inventory, Player UUID in chat)
  • [Bug MC-51610] – Item frame causing duplication when loading map (causing / caused by stack overflow)
  • [Bug MC-61676] – Tab list expands too far and is unreadable
  • [Bug MC-61946] – Rabbits sometimes have the name “entity.KillerBunny.name”
  • [Bug MC-62166] – Breaking / placing / changing blocks has a delay to disappear / appear
  • [Bug MC-62958] – Massive Visual Glitching with VBO turned off and Chunk distance over 16
  • [Bug MC-67127] – Armor stands fall down through slabs when I’m not around
  • [Bug MC-67854] – CustomNames on Spiders, Endermen and Ender Dragons are displayed incorrectly
  • [Bug MC-67872] – Furnace progress reset on left/right-click drag
  • [Bug MC-67890] – Heads On Tab Menu
  • [Bug MC-67896] – armor stand dropped down a few level on it’s own
  • [Bug MC-67916] – Sign doesn’t update with clone within tellraw sign
  • [Bug MC-67923] – clone and fill sometimes leave behind ghost tile entities
  • [Bug MC-67940] – Border of reset button in custom world option as incorrect limits
  • [Bug MC-67941] – Potion particles goes wrong
  • [Bug MC-67947] – Podzol does not change into dirt when sapling grows into tree

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w34c/minecraft_server.14w34c.jar

Report bugs here:


This article was automatically syndicated from the following publicly available RSS feed Mojang.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Minecraft snapshot 14w34b

Update: Snapshot 14w34b has been released to fix the following crashes:

  • [Bug MC-67915] – written_book item page text not backwards compatible with v1.7 saves
  • [Bug MC-67974] – Crash when reaching y=254
  • [Bug MC-67976] – Cannot place armor stands
  • [Bug MC-67981] – Furnace Inventory is not being updated correctly / Furnace is generally unusable
  • [Bug MC-67983] – Hopper: java.lang.NullPointerException: Ticking block entity

With some luck, this week may be the last week of 1.8 snapshots! We’re hoping to do a pre-release this Thursday if there are no major issues remaining in the snapshots by then. Please help us out by searching for issues on the bug tracker and voting up the ones that affect you!

Notable changes:

  • Features fixed.
  • Bugs bettered.
  • Optimizations overworked.
  • Game grown.
  • Humanity happened.

Bugs fixed:

  • [Bug MC-36812] – Chat Opacity Option is not working
  • [Bug MC-50875] – “Can’t see up thru clouds” effect starting 1 block too high
  • [Bug MC-51298] – Sign / Banner darkens when displaying tooltips (tellraw hover text, inventory, Player UUID in chat)
  • [Bug MC-51610] – Item frame causing duplication when loading map (causing / caused by stack overflow)
  • [Bug MC-61676] – Tab list expands too far and is unreadable
  • [Bug MC-61946] – Rabbits sometimes have the name “entity.KillerBunny.name”
  • [Bug MC-62166] – Breaking / placing / changing blocks has a delay to disappear / appear
  • [Bug MC-62958] – Massive Visual Glitching with VBO turned off and Chunk distance over 16
  • [Bug MC-67127] – Armor stands fall down through slabs when I’m not around
  • [Bug MC-67854] – CustomNames on Spiders, Endermen and Ender Dragons are displayed incorrectly
  • [Bug MC-67872] – Furnace progress reset on left/right-click drag
  • [Bug MC-67890] – Heads On Tab Menu
  • [Bug MC-67896] – armor stand dropped down a few level on it’s own
  • [Bug MC-67916] – Sign doesn’t update with clone within tellraw sign
  • [Bug MC-67923] – clone and fill sometimes leave behind ghost tile entities
  • [Bug MC-67940] – Border of reset button in custom world option as incorrect limits
  • [Bug MC-67941] – Potion particles goes wrong
  • [Bug MC-67947] – Podzol does not change into dirt when sapling grows into tree

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w34b/minecraft_server.14w34b.jar

Report bugs here:


This article was automatically syndicated from the following publicly available RSS feed Mojang.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Minecraft snapshot 14w34a

With some luck, this week may be the last week of 1.8 snapshots! We’re hoping to do a pre-release this Thursday if there are no major issues remaining in the snapshots by then. Please help us out by searching for issues on the bug tracker and voting up the ones that affect you!

Notable changes:

  • Features fixed.
  • Bugs bettered.
  • Optimizations overworked.
  • Game grown.
  • Humanity happened.

Bugs fixed:

  • [Bug MC-36812] – Chat Opacity Option is not working
  • [Bug MC-50875] – “Can’t see up thru clouds” effect starting 1 block too high
  • [Bug MC-51298] – Sign / Banner darkens when displaying tooltips (tellraw hover text, inventory, Player UUID in chat)
  • [Bug MC-51610] – Item frame causing duplication when loading map (causing / caused by stack overflow)
  • [Bug MC-61676] – Tab list expands too far and is unreadable
  • [Bug MC-61946] – Rabbits sometimes have the name “entity.KillerBunny.name”
  • [Bug MC-62166] – Breaking / placing / changing blocks has a delay to disappear / appear
  • [Bug MC-62958] – Massive Visual Glitching with VBO turned off and Chunk distance over 16
  • [Bug MC-67127] – Armor stands fall down through slabs when I’m not around
  • [Bug MC-67854] – CustomNames on Spiders, Endermen and Ender Dragons are displayed incorrectly
  • [Bug MC-67872] – Furnace progress reset on left/right-click drag
  • [Bug MC-67890] – Heads On Tab Menu
  • [Bug MC-67896] – armor stand dropped down a few level on it’s own
  • [Bug MC-67916] – Sign doesn’t update with clone within tellraw sign
  • [Bug MC-67923] – clone and fill sometimes leave behind ghost tile entities
  • [Bug MC-67940] – Border of reset button in custom world option as incorrect limits
  • [Bug MC-67941] – Potion particles goes wrong
  • [Bug MC-67947] – Podzol does not change into dirt when sapling grows into tree

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w34a/minecraft_server.14w34a.jar

Report bugs here:


This article was automatically syndicated from the following publicly available RSS feed Mojang.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Community’s Most Wanted: Rescue Mode and Competitive Play


That’s right. It’s time.  Let’s talk…COMPETITIVE PLAY!

We’re pretty excited to show off a mode you guys have been asking about – our hostage-rescue mode, titled, appropriately enough, Rescue.

In Rescue, SWAT has three minutes to force entry into the criminals’ barricaded hostage locations and rescue the hostages.  There are no respawns in this mode, so if you’re dead – you’re out of the round.  The mode is played round-after-round for a series of rounds, with the team winning the most times being the overall match winner.

We’ve put in some cool touches to make it deeper – for you to explore and use for your advantage. One of them is improved situational awareness through the use of audio.

Hardline_Boomer

Sound plays a critical role in this mode – listening for enemies as they move or reposition can give you that split-second advantage you need that makes the difference between winning the fight – or losing and sitting out!  There are lots of ways to use this – do you want to throw out a decoy to distract the enemy?  Are you trying to trick the enemy by opening doors you don’t plan on going through?  Are you trying to distract the enemy with spurious movement sounds?

Another new factor – we have doors that can be opened and closed – it might sound trivial at first, but they are a huge factor in tactical play.  Whether you’re listening or watching for a door to open to trigger an explosive, unleash a fusillade of fire, or maneuver into a good position, that door is a key factor in play.  You might find some clever tactics where you control the state of the door – open or closed – and when that state is changed, you know someone has passed that way, even if you didn’t hear it.  I destroyed an unwary player the other day using this trick while explaining it to someone watching, it was very rewarding.  I was able to follow him through a series of doors I’d closed earlier – that he had opened – and run up behind him before he knew where I was

We’re also adding some cool touches with interactive objects. We have a number of objects you can interact with– turn on a radio to cover the sound of your footsteps, start a fire to conceal your movements – or blow a hole in the wall for a new entry point.  We’ve got defib pickups, medical stations, ammo lockers, and more distributed in the map for tactical use.

ChopShop_Nick_1080

But none of this matters, you say, if the level design ain’t right!  We know!  We have some incredible players on the team, some who have played competitively, and in addition we’ve been talking to members of the competitive community. We’re taking all this feedback to ensure Rescue offers competitive players a tactical challenge, while at the same time keeping it fun and fast-paced. We’re focused on managing the flow, with a number of controllable routes of entry and access, but ensuring that you’re making interesting choices on where to focus your attention and how you’re balancing your risk versus reward.  We’re helping to ensure that if you want a fast contact time, you can find it, yet we’re keeping in mind that careful, quiet maneuvering is a key aspect to this kind of mode.

We really love playing Rescue here at the studio.  We hope you love it too!  Regardless, we always want to hear your feedback.

Thaddeus Sasser, Lead MP Designer

Twitter: @dirtydeathdog


This article was automatically syndicated from the following publicly available RSS feed The Battlefield Blog.

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This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Battlefield 4 ESL One Summer Finals at Gamescom


The heat of competitive Battlefield gaming has reached Cologne! Some of the world’s best BF4 players have made their way to Gamescom to compete in the ESL One Summer Finals. The 8 qualifying teams will fight it out this Thursday and Friday for €30,000 and immense bragging rights.

The ESL One Summer Finals will take place live on the ESL stage at Gamescom, on August 14-15. The event will be hosted by Paul “ReDeYe” Chaloner and commentated by veterans Lauren “Pansy” Scott, Jason Kaplan, and Alex “Machine” Richardson.

Those who cannot attend Gamescom will be able to watch a live stream of the finals here:

Watch live video from esltv_bf4 on www.twitch.tv

Full schedule, tournament info, and other useful information on the ESL homepage


This article was automatically syndicated from the following publicly available RSS feed The Battlefield Blog.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Battlefield Hardline: 12 minutes of Singleplayer


Today, Battlefield fans around the world got a deeper look into the complete package Visceral Games is delivering with Battlefield Hardline. In a newly released 12 minute demo, shot entirely in-game, you’ll experience Battlefield Hardline’s unique style of storytelling, taking inspiration from the most popular TV crime dramas.

The 12 minute demo is narrated by Ian Milham, Creative Director at Visceral Games. Learn about the multiple choices in play style you have when approaching a challenging situation. Use stealth or go in guns blazing? Your call.

You’ll also see hi-tech gadgets like the Scanner in action, and learn the benefits of taking down high value targets.

Learn more about Battlefield Hardline at http://battlefield.com/hardline


This article was automatically syndicated from the following publicly available RSS feed The Battlefield Blog.

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This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Battlefield Hardline Multiplayer: Rescue Mode Trailer

Coming straight out of Gamescom 2014, we are stoked to show you more of the thrilling cops and criminals multiplayer mayhem that is Battlefield Hardline!

In this new trailer you’ll get a taste of the new Rescue mode, with the illegal growing operation of the stunning map Growhouse as backdrop. Here it’s your job as a SWAT team member to rescue hostages – using any means necessary. Players will need to be precise in Rescue because there are no second chances.

Enjoy the video and make sure to tell us what you think in the comments below.

Learn more about Battlefield Hardline at http://battlefield.com/hardline


This article was automatically syndicated from the following publicly available RSS feed The Battlefield Blog.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Minecraft snapshot 14w33c

The 14w33c snapshot fixes the holes in the world.

The 14w33b snapshot is now available and fixed the following issues:

  • [Bug MC-4490] – Fishing Rod not Attached in 3rd Person While Crouching
  • [Bug MC-50321] – Fishing line not connected to the rod in third person view
  • [Bug MC-64456] – Fishing Rod Bug in 3rd Person
  • [Bug MC-65112] – Grass Block shows a damage value of 0 when tooltips are enabled
  • [Bug MC-65521] – Armor Stands consume whole stack of Items in Survival
  • [Bug MC-65533] – Efficiency enchantment does not work on shovels and axes
  • [Bug MC-66970] – Major texture disortion for Redstone, Stairs, Cobblestone Walls, Fences and Fence Gates
  • [Bug MC-66983] – Game crashes when placing a torch or redstone torch on the bottom of a block
  • [Bug MC-67141] – Hopper: java.lang.IllegalArgumentException
  • [Bug MC-67142] – Hopper: java.lang.IllegalArgumentException

It’s snapshot time. After last weeks snapshot, which did not include any changes at all, we decided to make this weeks snapshot a little bit more interesting. So we added tons of new features, all of them disguised as bugfixes.

Bugs fixed:

  • [Bug MC-29408] – Tab support is not possible with player names when using the ‘/playsound’ command
  • [Bug MC-57714] – Placing torches on other torches
  • [Bug MC-61245] – Upside down stairs have hitbox of regular stairs / regular stairs have wrong hitbox
  • [Bug MC-63319] – Heads Dropped from Charged Creeper Explosion Ignore Gamerules
  • [Bug MC-65522] – Tool-tip for regular sandstone slab is incorrect
  • [Bug MC-65790] – If you place block on two-block-tall plants,it will destroy them.
  • [Bug MC-65909] – Skulls too small in item frames
  • [Bug MC-66163] – Using Pick Block on a colored door returns a regular door
  • [Bug MC-66166] – Breaking colored doors turns them into regular doors
  • [Bug MC-66169] – Old oak doors still called ‘Wooden Door’ instead of ‘Oak Door’
  • [Bug MC-66227] – Helmets can’t be taken off of armor stands while flying above them in creative mode
  • [Bug MC-66246] – Skull on small Armor Stand are offset
  • [Bug MC-66347] – Beds make incorrect sounds
  • [Bug MC-66350] – Selecting “Hardcore” prior creating a debug world yields a “hardcore debug world”
  • [Bug MC-66413] – Baby Bunnie’s Name Tags
  • [Bug MC-66532] – /entitydata tab autocomplete keeps entering player’s name
  • [Bug MC-66543] – Fence gates lock closed, and will not open from pressure plate activation.
  • [Bug MC-66674] – Summoning a FallingSand entity with {Block:”leaves”} crashes the client
  • [Bug MC-66685] – Hopper: java.lang.IllegalArgumentException
  • [Bug MC-66687] – Hopper: java.lang.NullPointerException
  • [Bug MC-66722] – Hopper: java.lang.ClassCastException
  • [Bug MC-66791] – Iron Golems do not target creepers
  • [Bug MC-66816] – Crash: /give @p skull 1 3 {SkullOwner:<playername>} [SMP]
  • [Bug MC-66819] – Hopper: java.util.ConcurrentModificationException
  • [Bug MC-66822] – Hopper: java.lang.NullPointerException
  • [Bug MC-66824] – Hopper: java.lang.IllegalArgumentException
  • [Bug MC-66835] – /execute coordinates don’t work
  • [Bug MC-66915] – Only smoothstone should make stone slabs.

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w33c/minecraft_server.14w33c.jar

Report bugs here:


This article was automatically syndicated from the following publicly available RSS feed Mojang.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Minecraft snapshot 14w33b

The 14w33b snapshot is now available and fixed the following issues:

  • [Bug MC-4490] – Fishing Rod not Attached in 3rd Person While Crouching
  • [Bug MC-50321] – Fishing line not connected to the rod in third person view
  • [Bug MC-64456] – Fishing Rod Bug in 3rd Person
  • [Bug MC-65112] – Grass Block shows a damage value of 0 when tooltips are enabled
  • [Bug MC-65521] – Armor Stands consume whole stack of Items in Survival
  • [Bug MC-65533] – Efficiency enchantment does not work on shovels and axes
  • [Bug MC-66970] – Major texture disortion for Redstone, Stairs, Cobblestone Walls, Fences and Fence Gates
  • [Bug MC-66983] – Game crashes when placing a torch or redstone torch on the bottom of a block
  • [Bug MC-67141] – Hopper: java.lang.IllegalArgumentException
  • [Bug MC-67142] – Hopper: java.lang.IllegalArgumentException

It’s snapshot time. After last weeks snapshot, which did not include any changes at all, we decided to make this weeks snapshot a little bit more interesting. So we added tons of new features, all of them disguised as bugfixes.

Bugs fixed:

  • [Bug MC-29408] – Tab support is not possible with player names when using the ‘/playsound’ command
  • [Bug MC-57714] – Placing torches on other torches
  • [Bug MC-61245] – Upside down stairs have hitbox of regular stairs / regular stairs have wrong hitbox
  • [Bug MC-63319] – Heads Dropped from Charged Creeper Explosion Ignore Gamerules
  • [Bug MC-65522] – Tool-tip for regular sandstone slab is incorrect
  • [Bug MC-65790] – If you place block on two-block-tall plants,it will destroy them.
  • [Bug MC-65909] – Skulls too small in item frames
  • [Bug MC-66163] – Using Pick Block on a colored door returns a regular door
  • [Bug MC-66166] – Breaking colored doors turns them into regular doors
  • [Bug MC-66169] – Old oak doors still called ‘Wooden Door’ instead of ‘Oak Door’
  • [Bug MC-66227] – Helmets can’t be taken off of armor stands while flying above them in creative mode
  • [Bug MC-66246] – Skull on small Armor Stand are offset
  • [Bug MC-66347] – Beds make incorrect sounds
  • [Bug MC-66350] – Selecting “Hardcore” prior creating a debug world yields a “hardcore debug world”
  • [Bug MC-66413] – Baby Bunnie’s Name Tags
  • [Bug MC-66532] – /entitydata tab autocomplete keeps entering player’s name
  • [Bug MC-66543] – Fence gates lock closed, and will not open from pressure plate activation.
  • [Bug MC-66674] – Summoning a FallingSand entity with {Block:”leaves”} crashes the client
  • [Bug MC-66685] – Hopper: java.lang.IllegalArgumentException
  • [Bug MC-66687] – Hopper: java.lang.NullPointerException
  • [Bug MC-66722] – Hopper: java.lang.ClassCastException
  • [Bug MC-66791] – Iron Golems do not target creepers
  • [Bug MC-66816] – Crash: /give @p skull 1 3 {SkullOwner:<playername>} [SMP]
  • [Bug MC-66819] – Hopper: java.util.ConcurrentModificationException
  • [Bug MC-66822] – Hopper: java.lang.NullPointerException
  • [Bug MC-66824] – Hopper: java.lang.IllegalArgumentException
  • [Bug MC-66835] – /execute coordinates don’t work
  • [Bug MC-66915] – Only smoothstone should make stone slabs.

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w33b/minecraft_server.14w33b.jar

Report bugs here:


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