Battlefest Community Mission 2: Destroy 2 Million Vehicles with a Tank


We commend you for successfully completing the last Battlefest community mission where we asked you to revive 15,000,000 fallen comrades. Now is the time for the next challenge.

Main Battle Tanks are the juggernauts of the Battlefield, and we want you to remind everyone of that. Starting on Tuesday, July 22nd at 9AM PDT, and ending Monday, July 28th at 2AM PDT, we challenge you to collectively destroy 2,000,000 vehicles with a tank – across all platforms. If you manage to reach the goal, we’ll award everyone with a Gold Battlepack.

Are you ready to make things explode?

Battlefest is a month filled with weekly rewards, contests and in-game content, and is designed to celebrate you, the Battlefield community. You can learn more about the Battlefield 4 Battlefest here.

Track the community’s progress as you revive your comrades by logging into Battlelog and going to Multiplayer, then to Missions. You can also check it out here.

THIS OFFER IS BEING ISSUED TO YOU FOR PROMOTIONAL PURPOSES ONLY AND DOES NOT CONSTITUTE A CREDIT, CHARGE, DEBIT OR GIFT CARD. BATTLEFEST IS FROM JULY 12, 2014, THROUGH AUGUST 13 , 2014 (“PROMOTION PERIOD”). REQUIRES BATTLEFIELD 4 (“PRODUCT”) ON APPLICABLE PLATFORM AND INTERNET CONNECTION TO ACCESS IN-GAME CONTENT. PC VERSION OF PRODUCT ALSO REQUIRES ORIGIN ACCOUNT, ACCEPTANCE OF THE ORIGIN END USER AGREEMENT AND INSTALLATION OF THE ORIGIN CLIENT SOFTWARE (WWW.ORIGIN.COM/ABOUT). YOU MUST BE 13+ TO REGISTER. BATTLEPACK CODES EXPIRE SEPTEMBER 13, 2014. A GOLD BATTLEPACK WILL BE AWARDED EVERY TUESDAY FOLLOWING THE END OF EACH COMMUNITY MISSION FROM 4AM PDT TO 3:59AM PDT THE NEXT DAY AND IS AUTOMATICALLY ENTITLED WHEN YOU LOG INTO PRODUCT DURING THAT DAILY TIME PERIOD. DOUBLE XP IS AUTOMATICALLY ENTITLED FROM JULY 12, 2014 AT 2AM PDT THROUGH JULY 14, 2014 AT 2AM PDT AMD FRP, AUGUST 9, 2014 AT 2AM PDT THROUGH AUGUST 11, 2014 AT 2AM PDT. THE CAMO IS AUTOMATICALLY ENTITLED EACH FRIDAY OF THE PROMOTION PERIOD STARTING JULY 18, 2014 AT 5AM PDT. EA ONLINE PRIVACY AND COOKIE POLICY AND TERMS OF SERVICE ARE AVAILABLE AT WWW.EA.COM. SEE APPLICABLE END USER LICENSE AGREEMENT AND DISCLOSURES ON WWW.EA.COM/1/PRODUCT-EULAS. VALID WHEREVER BATTLEFIELD 4 IS OFFERED. CODE MAY NOT BE SUBSTITUTED, EXCHANGED, SOLD OR REDEEMED FOR CASH OR OTHER GOODS OR SERVICES. MAY NOT BE COMBINED WITH ANY OTHER OFFER, GIFT CARD, REBATE OR DISCOUNT COUPON. VOID WHERE PROHIBITED, TAXED OR RESTRICTED BY LAW.


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Battlefest Battleshots – Week 2


Thanks to everyone who participated in the first week of the BF4 Battlefest Battleshots contest. We saw a lot of great entries, and will be sharing them soon.

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Here are the themes for week 2.  Remember, leave your entries each day in the comments section below.

Saturday, July 19 – TANK
Sunday, July 20 – HEAT OF THE BATTLE
Monday, July 21 – ENGINEER
Tuesday, July 22 – RECON
Wednesday, July 23 – OBLITERATION
Thursday, July 24 – SKYSCRAPER
Friday, July 25 – JETS

As a reminder, every day during Battlefest (July 12 – Aug 12), fans will be able to submit their own screenshots from Battlefield 4 for a chance to win a Battleshot prize package including an AMD graphics card, a $50 gift code to the DICE online store and a code to redeem membership to Battlefield Premium on your platform of choice.

To enter, just reply below in the comments below with a link to your screenshot image. Remember, your image must follow the theme of the day. Entries are only valid if they are submitted during eligible hours (8:00 AM PT to 11:59 PM PT each day – for local time zones, check here). Please read through all official contest rules here to make sure your Battleshot is eligible.

Keep the screenshots coming! We are looking forward to seeing your best Battleshots and will see you on the Battlefield.

 

THIS OFFER IS BEING ISSUED TO YOU FOR PROMOTIONAL PURPOSES ONLY AND DOES NOT CONSTITUTE A CREDIT, CHARGE, DEBIT OR GIFT CARD. BATTLEFEST IS FROM  JULY 12, 2014, THROUGH  AUGUST 13 , 2014 (“PROMOTION PERIOD”). REQUIRES BATTLEFIELD 4 (“PRODUCT”) ON APPLICABLE PLATFORM AND INTERNET CONNECTION TO ACCESS IN-GAME CONTENT. PC VERSION OF PRODUCT ALSO REQUIRES ORIGIN ACCOUNT, ACCEPTANCE OF THE ORIGIN END USER AGREEMENT AND INSTALLATION OF THE ORIGIN CLIENT SOFTWARE (WWW.ORIGIN.COM/ABOUT). YOU MUST BE 13+ TO REGISTER.  BATTLEPACK CODES EXPIRE SEPTEMBER 13, 2014.  A GOLD BATTLEPACK WILL BE AWARDED EVERY TUESDAY FOLLOWING THE END OF EACH COMMUNITY MISSION FROM 4AM PDT TO 3:59AM PDT THE NEXT DAY AND IS AUTOMATICALLY ENTITLED WHEN YOU LOG INTO PRODUCT DURING THAT DAILY TIME PERIOD.  DOUBLE XP IS AUTOMATICALLY ENTITLED FROM JULY 12, 2014 AT 2AM PDT THROUGH JULY 14, 2014 AT 2AM PDT AMD FRP, AUGUST 9, 2014 AT 2AM PDT THROUGH AUGUST 11, 2014 AT 2AM PDT.  THE CAMO IS AUTOMATICALLY ENTITLED EACH FRIDAY OF THE PROMOTION PERIOD STARTING JULY 18, 2014 AT 5AM PDT.  EA ONLINE PRIVACY AND COOKIE POLICY AND TERMS OF SERVICE ARE AVAILABLE AT WWW.EA.COM. SEE APPLICABLE END USER LICENSE AGREEMENT AND DISCLOSURES ON WWW.EA.COM/1/PRODUCT-EULAS. VALID WHEREVER BATTLEFIELD 4 IS OFFERED. CODE MAY NOT BE SUBSTITUTED, EXCHANGED, SOLD OR REDEEMED FOR CASH OR OTHER GOODS OR SERVICES. MAY NOT BE COMBINED WITH ANY OTHER OFFER, GIFT CARD, REBATE OR DISCOUNT COUPON. VOID WHERE PROHIBITED, TAXED OR RESTRICTED BY LAW.


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Battlefield 4 Battlefest Week 2


Battlefest_Calendar_July_18

Free camo drops, the chance to win an AMD Sapphire graphics card by submitting your Battleshots, and another Community Mission launches. Follow along with the events we have planned during the second week of the Battlefield 4 Battlefest.

For more details on Battlefest, visit the original announcement here.

See you on the Battlefield!

 

THIS OFFER IS BEING ISSUED TO YOU FOR PROMOTIONAL PURPOSES ONLY AND DOES NOT CONSTITUTE A CREDIT, CHARGE, DEBIT OR GIFT CARD. BATTLEFEST IS FROM  JULY 12, 2014, THROUGH  AUGUST 13 , 2014 (“PROMOTION PERIOD”). REQUIRES BATTLEFIELD 4 (“PRODUCT”) ON APPLICABLE PLATFORM AND INTERNET CONNECTION TO ACCESS IN-GAME CONTENT. PC VERSION OF PRODUCT ALSO REQUIRES ORIGIN ACCOUNT, ACCEPTANCE OF THE ORIGIN END USER AGREEMENT AND INSTALLATION OF THE ORIGIN CLIENT SOFTWARE (WWW.ORIGIN.COM/ABOUT). YOU MUST BE 13+ TO REGISTER.  BATTLEPACK CODES EXPIRE SEPTEMBER 13, 2014.  A GOLD BATTLEPACK WILL BE AWARDED EVERY TUESDAY FOLLOWING THE END OF EACH COMMUNITY MISSION FROM 4AM PDT TO 3:59AM PDT THE NEXT DAY AND IS AUTOMATICALLY ENTITLED WHEN YOU LOG INTO PRODUCT DURING THAT DAILY TIME PERIOD.  DOUBLE XP IS AUTOMATICALLY ENTITLED FROM JULY 12, 2014 AT 2AM PDT THROUGH JULY 14, 2014 AT 2AM PDT AMD FRP, AUGUST 9, 2014 AT 2AM PDT THROUGH AUGUST 11, 2014 AT 2AM PDT.  THE CAMO IS AUTOMATICALLY ENTITLED EACH FRIDAY OF THE PROMOTION PERIOD STARTING JULY 18, 2014 AT 5AM PDT.  EA ONLINE PRIVACY AND COOKIE POLICY AND TERMS OF SERVICE ARE AVAILABLE AT WWW.EA.COM. SEE APPLICABLE END USER LICENSE AGREEMENT AND DISCLOSURES ON WWW.EA.COM/1/PRODUCT-EULAS. VALID WHEREVER BATTLEFIELD 4 IS OFFERED. CODE MAY NOT BE SUBSTITUTED, EXCHANGED, SOLD OR REDEEMED FOR CASH OR OTHER GOODS OR SERVICES. MAY NOT BE COMBINED WITH ANY OTHER OFFER, GIFT CARD, REBATE OR DISCOUNT COUPON. VOID WHERE PROHIBITED, TAXED OR RESTRICTED BY LAW.


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This Season on Hardline


In the past weeks, gamers have had a chance to learn quite a bit about Battlefield Hardline’s Multiplayer.  We’ve had a great beta and that has brought in a ton of data and feedback which is making the game more awesome every day.  Thad Sasser, our Lead MP Designer, has been keeping you up to date on what we’ve learned and more importantly how we’re making MP better. More great MP info is to come, because there’s a LOT more to share.

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Today, though, I wanted to talk about our Single Player.

Taking Battlefield into the world of cops and criminals gives us an opportunity to do something completely different than what’s been done in the past, not only in the series but in the genre.   When we look around the landscape of gaming these days, there are a lot of gravel voiced super soldiers saving the world from domination.  But that’s not the world of cops and criminals, and that’s not something we’re interested in doing with Hardline.  Our world is more personal and relatable.  There won’t be any five-minute cut scenes where the evil general explains his super weapon in our game.  Instead, we want to create the look, tone, and pace of our favorite TV crime dramas.

Don’t get me wrong. Like all gamers, we’ve enjoyed some great, linear, roller coaster style games in our day.  We may have even made one or two.  But these days we think gamers are looking for more tactical choice and depth in their games, not just whack-a-mole shooting galleries.  So for the Battlefield Hardline single player campaign, we are trying to fill our world with those choices.    Here are some choices you might be faced with in the campaign:

-Do I grapple and zipline past these guys, or try to get through on the ground?

-Do I intimidate this guy into giving up or go for the Taser?

-That guy has a warrant on him, and I could use the cash.  Do I take him down here or get his flunkies first?

-How many bullets do I have left in this gun?  Do I feel lucky? Well, do I?

We are bringing more depth and choice to our campaign, and by using a TV crime drama aesthetic, delivering a different type of storytelling and a new tone that feels different from the from most of the first person shooters we’ve all played a lot of lately.

In order to really get the feeling right, we’ve teamed up with some great talent from the genre.  Our director Bill Johnson and Narrative Consultant Wendy Calhoun are both veterans of Justified, and our cast includes actors from True Detective, CSI Miami, The Shield, Law and Order, and other milestone cop shows.  This is a story that takes place in the grey area between cops and criminals, with police who aren’t all good and thieves with a cause to fight for.  As players, you’ll get to see things from both sides.

All in all we think we’ve got some cool ideas and are going to try something a little different with the single player of the game. You’ll be able to see some stuff soon, and myself, our Executive Producer Steve, our Director and Cast will be at Comic Con to show some footage, answer questions, and share our excitement for the game.   Hope to see you there!

Thanks,
Ian Milham
Creative Director, Battlefield Hardline
Twitter: @Monkey_Pants

For more information on Battlefield Hardline, visit http://www.battlefield.com/hardline


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Pocket Edition 0.9.3 submitted to Google Play

Hello!

We just released a new Pocket Edition version to Google Play, 0.9.3!
This version fixes some last nasty bugs that we introduced in 0.92:

- fixed several crashes that prevented from playing in multiplayer
- fixed a nasty bug that on death might hang the game and/or spawn you really up in the sky
- on Android, you can get more than 3 levels of view distance again
- the game now handles when a world is corrupted and not repairable showing an error screen
- Creepers don’t spam weird sounds anymore
- mobs won’t spawn anymore in peaceful, and existing ones will be removed
- correctly despawning entities on clients
- fixed soft shading on wool tiles
- possibly fixed other lock-ups and crashes

We are going to wait and see how it works before submitting it to App store and Amazon store but we hope to do that tomorrow. Most of the issues should now be fixed but please report things if they break!

Jens – @jeb_, Johan – @jbernhardsson, and Tommasso – @_tomcc


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Minecraft snapshot 14w29a

This snapshot contains a lot of optimizations specifically targeting render performance. If your system supports it, you can select VBO in the video setting. This enables Vertex Buffer Objects and should increase your fps by 5% to 10% on average. We are especially interested on feedback on performance related issues with this snapshot.

Last week we compressed time and space, that did not work too well for the snapshot. So this week we will try something else and bend space around time. Apart from these highly experimental changes, we also did this:

  • [Bug MC-71] – Mobs don’t spawn next to water streams if the x and z coordinates are negative
  • [Bug MC-267] – Potion effect status doesn’t show If the inventory was open when it was cast upon the player.
  • [Bug MC-393] – Starvation prevents sleeping in bed on peaceful.
  • [Bug MC-404] – Viewing a map while invisible still shows both hands holding it
  • [Bug MC-455] – Standing on exact X.0 Z.0 coordinates prevents breaking/placing block in North West
  • [Bug MC-486] – Zombies and Skeletons don’t burn on slabs
  • [Bug MC-506] – You can make smooth sandstone into smooth sandstone
  • [Bug MC-665] – Minecarts and TNT are not moved by water currents
  • [Bug MC-676] – Signs and chests do not display cracking animation
  • [Bug MC-49041] – Teleporting with rotation might twist your head
  • [Bug MC-53033] – Unable to disable nameTagVisilibity for someone in spectator mode
  • [Bug MC-57516] – CanPickUpLoot and CustomNameVisible not Working
  • [Bug MC-59052] – Cannot add fake players or named entities to scoreboard teams
  • [Bug MC-59602] – Hoppers/Dropper can’t take water bucket out of furnace
  • [Bug MC-59634] – You get the message “Your game mode has beed updated” even when sendCommandFeedback = false
  • [Bug MC-59946] – Iron trapdoors appear on the opposite side of where they are placed when open (east/west orientation)
  • [Bug MC-60279] – Detector rails render as unpowered, even when powered
  • [Bug MC-61033] – Particle command don’t work
  • [Bug MC-61451] – Frame-rate drop in 14w28b
  • [Bug MC-61453] – /title command writing errors on the server log
  • [Bug MC-61505] – Mob Spawners count min/max spawn delay with a rate of 10 instead of 1
  • [Bug MC-61519] – Chests that should be oriented east/west are oriented north in desert temples
  • [Bug MC-61577] – CommandStats are not used when a command sign is right-clicked by non-OPs
  • [Bug MC-61586] – Client freezes for ~1 second in multiplayer when opacity of a block changes next to unloaded chunk
  • [Bug MC-61666] – cannot setblock or fill ender chests
  • [Bug MC-61711] – Sidebar Scoreboard shows the lowest scores and not the best when hitting the limit of the sidebar

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w29a/minecraft_server.14w29a.jar

Report bugs here:


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BF4 Battlefest Community Mission: Get 15 Million Revives in 5 Days


We wanted to inject some life into the first Battlefield 4 Battlefest community mission and kick things off the right way. Starting at 9AM PDT on Tuesday, July 15 we’re challenging the community to collectively perform 15 million revives across all platforms before 2AM PDT on Monday, July 21. Successfully reach this goal and we’ll award all Battlefield 4 players with a free Gold Battlepack. What do you say, can you lend a hand?

battlefestmission1800

Battlefest is a month filled with weekly rewards, contests and in-game content and is designed to celebrate you, the Battlefield community. You can learn more about the Battlefield 4 Battlefest here.

Track the community’s progress as you revive your comrades by logging into Battlelog and going to Multiplayer, then to Missions. You can also check it out here.

 

THIS OFFER IS BEING ISSUED TO YOU FOR PROMOTIONAL PURPOSES ONLY AND DOES NOT CONSTITUTE A CREDIT, CHARGE, DEBIT OR GIFT CARD. BATTLEFEST IS FROM JULY 12, 2014, THROUGH AUGUST 13 , 2014 (“PROMOTION PERIOD”). REQUIRES BATTLEFIELD 4 (“PRODUCT”) ON APPLICABLE PLATFORM AND INTERNET CONNECTION TO ACCESS IN-GAME CONTENT. PC VERSION OF PRODUCT ALSO REQUIRES ORIGIN ACCOUNT, ACCEPTANCE OF THE ORIGIN END USER AGREEMENT AND INSTALLATION OF THE ORIGIN CLIENT SOFTWARE (WWW.ORIGIN.COM/ABOUT). YOU MUST BE 13+ TO REGISTER. BATTLEPACK CODES EXPIRE SEPTEMBER 13, 2014. A GOLD BATTLEPACK WILL BE AWARDED EVERY TUESDAY FOLLOWING THE END OF EACH COMMUNITY MISSION FROM 4AM PDT TO 3:59AM PDT THE NEXT DAY AND IS AUTOMATICALLY ENTITLED WHEN YOU LOG INTO PRODUCT DURING THAT DAILY TIME PERIOD. DOUBLE XP IS AUTOMATICALLY ENTITLED FROM JULY 12, 2014 AT 2AM PDT THROUGH JULY 14, 2014 AT 2AM PDT AMD FRP, AUGUST 9, 2014 AT 2AM PDT THROUGH AUGUST 11, 2014 AT 2AM PDT. THE CAMO IS AUTOMATICALLY ENTITLED EACH FRIDAY OF THE PROMOTION PERIOD STARTING JULY 18, 2014 AT 5AM PDT. EA ONLINE PRIVACY AND COOKIE POLICY AND TERMS OF SERVICE ARE AVAILABLE AT WWW.EA.COM. SEE APPLICABLE END USER LICENSE AGREEMENT AND DISCLOSURES ON WWW.EA.COM/1/PRODUCT-EULAS. VALID WHEREVER BATTLEFIELD 4 IS OFFERED. CODE MAY NOT BE SUBSTITUTED, EXCHANGED, SOLD OR REDEEMED FOR CASH OR OTHER GOODS OR SERVICES. MAY NOT BE COMBINED WITH ANY OTHER OFFER, GIFT CARD, REBATE OR DISCOUNT COUPON. VOID WHERE PROHIBITED, TAXED OR RESTRICTED BY LAW.


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Pocket Edition 0.9.2 submitted for review

Hello!

We just uploaded Minecraft pocket edition 0.9.2 to Amazon, Appstore and Google Play. We even skipped the 0.9.1 version on Appstore since it had not been released yet. This new version fixes a lot of issues with 0.9.1.

Bug Fixes

  • biomes were not set correctly causing multiple crashes all around the game
  • fixed the grass color and added code to fix existing corrupted worlds
  • fixed a crash happening when killing a parent with kids
  • worlds don’t stop loading anymore when encountering a Stronghold
  • fixed a crash in the Furnace Screen
  • tiles are not be randomly immune to explosions anymore
  • fixed a possible crash in the chunk streaming engine
  • the game saves events happening before shutting it down more reliably
  • Creepers don’t explode after dying/too fast anymore
  • spiders don’t get stuck on ceilings anymore
  • mycelium spreads correctly
  • fixed the armor screen rendering, it won’t show items that have been worn already
  • entities (and the player) will not enter unloaded chunks anymore, preventing jittering

Tweaks

  • the game spawns way less mobs, and despawns older mobs
  • increased the health of all mobs to PC values
  • low-end devices get a warning when trying to create an infinite world
  • the game will try to fix corrupted levels before giving up now
  • fixed the size of the progress indicator when hitting a block

Bug fixed in 0.9.1 (Apple users will receive these fixes in 0.9.2)

- Fixed a huge memory leak affecting all devices
- saving chunks correctly when only block brightness changes
- fixed a crash when tapping empty slots in the crafting grid
- fixed monster eggs not spawning mobs when difficulty is set to Peaceful
- entities on fire don’t crash the game anymore
- fixed a potential game lock-up when quitting a world
- single core devices will now show the loading screen too
- reduced RAM consumption by some ~10 mb
- fixed a potential crash with Mob Spawners
- fixed a random crash in the movement code
- mob spawners save the mob type they have been configured to spawn
- fixed a crash on application shutdown

We hope to get them out to you as soon as possible. :)

Jens – @jeb_, Johan – @jbernhardsson, and Tommasso – @_tomcc


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Dragon’s Teeth Available Today for Battlefield 4 Premium Members


Rolling out today for Premium members on all platforms, Dragon’s Teeth takes players to the dense, urban landscape of the Asian Pacific and delivers four new maps including:

- Lumphini Garden: Cruise with fast-moving PWC’s on the canals in the pristine park to get the upper hand.

- Pearl Market: Wage wars within the bustling alleyways and upon the rooftops of the marketplace.

- Propaganda: Fight among massive despotic monuments in the grey concrete battleground.

- Sunken Dragon: Battle between modern high rises as you wreak havoc in a floating restaurant or drain the lake opening up for a frontal vehicle assault.

In addition to four new maps, player’s will also get access to 5 new weapons including the Ballistic Shield as well as a new Battle Pickup in the R.A.W.R, a heavily armed remotely operated ground vehicle.

If that isn’t enough, we’re also introducing a new game mode called Chain Link, a twist on Conquest that sees squads battle to link capture points in order to achieve victory.

Battlefield-4-Dragons-Teeth-Pearl-Market_632

Not a Battlefield 4 Premium member? It’s never too late to sign up, head over to the Battlefield 4 Premium page to find out how. Battlefield 4 Dragon’s Teeth will be available for all non-Battlefield 4 Premium members starting July 29th.

We look forward to seeing you on the Battlefield!


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BF4 Battlefest Stunt Video Competition sponsored by AMD


It’s Time to Get Creative!

Today marks the start of the Battlefest Stunt Video Competition, sponsored by AMD.  This is a month long contest where we are asking you to send us your best stunt video that can only be done in Battlefield 4.  Whether that’s taking out a helicopter pilot with a skilled sniper shot or landing a roadkill from getting airborne on the dirtbike, the possibilities are endless.

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Once you create that moment of glory, submit your entry in the form of an unlisted YouTube link to battlefieldsocial@ea.com.  Be sure to include the words, “BF4 STUNT VIDEO COMPETITION” in the subject line.  The competition lasts from July 14 at 9am PDT to August 2 at 9am PDT.

Following the submission period, the DICE team will choose the top 12 videos and then the fans will vote for who wins.  The top three winners will receive a top-notch AMD PC, and the other nine finalists will receive an AMD graphics card.  Voting ends August 10 at 9am PDT with the winners announced August 11.

So what are you waiting for? Show us what you got!

For more information, visit the Battlefield 4 Battlefest Stunt Video Competition Official Rules.

 

THIS OFFER IS BEING ISSUED TO YOU FOR PROMOTIONAL PURPOSES ONLY AND DOES NOT CONSTITUTE A CREDIT, CHARGE, DEBIT OR GIFT CARD. BATTLEFEST IS FROM  JULY 12, 2014, THROUGH  AUGUST 13 , 2014 (“PROMOTION PERIOD”). REQUIRES BATTLEFIELD 4 (“PRODUCT”) ON APPLICABLE PLATFORM AND INTERNET CONNECTION TO ACCESS IN-GAME CONTENT. PC VERSION OF PRODUCT ALSO REQUIRES ORIGIN ACCOUNT, ACCEPTANCE OF THE ORIGIN END USER AGREEMENT AND INSTALLATION OF THE ORIGIN CLIENT SOFTWARE (WWW.ORIGIN.COM/ABOUT). YOU MUST BE 13+ TO REGISTER.  BATTLEPACK CODES EXPIRE SEPTEMBER 13, 2014.  A GOLD BATTLEPACK WILL BE AWARDED EVERY TUESDAY FOLLOWING THE END OF EACH COMMUNITY MISSION FROM 4AM PDT TO 3:59AM PDT THE NEXT DAY AND IS AUTOMATICALLY ENTITLED WHEN YOU LOG INTO PRODUCT DURING THAT DAILY TIME PERIOD.  DOUBLE XP IS AUTOMATICALLY ENTITLED FROM JULY 12, 2014 AT 2AM PDT THROUGH JULY 14, 2014 AT 2AM PDT AMD FRP, AUGUST 9, 2014 AT 2AM PDT THROUGH AUGUST 11, 2014 AT 2AM PDT.  THE CAMO IS AUTOMATICALLY ENTITLED EACH FRIDAY OF THE PROMOTION PERIOD STARTING JULY 18, 2014 AT 5AM PDT.  EA ONLINE PRIVACY AND COOKIE POLICY AND TERMS OF SERVICE ARE AVAILABLE AT WWW.EA.COM. SEE APPLICABLE END USER LICENSE AGREEMENT AND DISCLOSURES ON WWW.EA.COM/1/PRODUCT-EULAS. VALID WHEREVER BATTLEFIELD 4 IS OFFERED. CODE MAY NOT BE SUBSTITUTED, EXCHANGED, SOLD OR REDEEMED FOR CASH OR OTHER GOODS OR SERVICES. MAY NOT BE COMBINED WITH ANY OTHER OFFER, GIFT CARD, REBATE OR DISCOUNT COUPON. VOID WHERE PROHIBITED, TAXED OR RESTRICTED BY LAW.


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