Pocket Edition 0.9.2 submitted for review

Hello!

We just uploaded Minecraft pocket edition 0.9.2 to Amazon, Appstore and Google Play. We even skipped the 0.9.1 version on Appstore since it had not been released yet. This new version fixes a lot of issues with 0.9.1.

Bug Fixes

  • biomes were not set correctly causing multiple crashes all around the game
  • fixed the grass color and added code to fix existing corrupted worlds
  • fixed a crash happening when killing a parent with kids
  • worlds don’t stop loading anymore when encountering a Stronghold
  • fixed a crash in the Furnace Screen
  • tiles are not be randomly immune to explosions anymore
  • fixed a possible crash in the chunk streaming engine
  • the game saves events happening before shutting it down more reliably
  • Creepers don’t explode after dying/too fast anymore
  • spiders don’t get stuck on ceilings anymore
  • mycelium spreads correctly
  • fixed the armor screen rendering, it won’t show items that have been worn already
  • entities (and the player) will not enter unloaded chunks anymore, preventing jittering

Tweaks

  • the game spawns way less mobs, and despawns older mobs
  • increased the health of all mobs to PC values
  • low-end devices get a warning when trying to create an infinite world
  • the game will try to fix corrupted levels before giving up now
  • fixed the size of the progress indicator when hitting a block

Bug fixed in 0.9.1 (Apple users will receive these fixes in 0.9.2)

- Fixed a huge memory leak affecting all devices
- saving chunks correctly when only block brightness changes
- fixed a crash when tapping empty slots in the crafting grid
- fixed monster eggs not spawning mobs when difficulty is set to Peaceful
- entities on fire don’t crash the game anymore
- fixed a potential game lock-up when quitting a world
- single core devices will now show the loading screen too
- reduced RAM consumption by some ~10 mb
- fixed a potential crash with Mob Spawners
- fixed a random crash in the movement code
- mob spawners save the mob type they have been configured to spawn
- fixed a crash on application shutdown

We hope to get them out to you as soon as possible. :)

Jens – @jeb_, Johan – @jbernhardsson, and Tommasso – @_tomcc


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Dragon’s Teeth Available Today for Battlefield 4 Premium Members


Rolling out today for Premium members on all platforms, Dragon’s Teeth takes players to the dense, urban landscape of the Asian Pacific and delivers four new maps including:

- Lumphini Garden: Cruise with fast-moving PWC’s on the canals in the pristine park to get the upper hand.

- Pearl Market: Wage wars within the bustling alleyways and upon the rooftops of the marketplace.

- Propaganda: Fight among massive despotic monuments in the grey concrete battleground.

- Sunken Dragon: Battle between modern high rises as you wreak havoc in a floating restaurant or drain the lake opening up for a frontal vehicle assault.

In addition to four new maps, player’s will also get access to 5 new weapons including the Ballistic Shield as well as a new Battle Pickup in the R.A.W.R, a heavily armed remotely operated ground vehicle.

If that isn’t enough, we’re also introducing a new game mode called Chain Link, a twist on Conquest that sees squads battle to link capture points in order to achieve victory.

Battlefield-4-Dragons-Teeth-Pearl-Market_632

Not a Battlefield 4 Premium member? It’s never too late to sign up, head over to the Battlefield 4 Premium page to find out how. Battlefield 4 Dragon’s Teeth will be available for all non-Battlefield 4 Premium members starting July 29th.

We look forward to seeing you on the Battlefield!


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BF4 Battlefest Stunt Video Competition sponsored by AMD


It’s Time to Get Creative!

Today marks the start of the Battlefest Stunt Video Competition, sponsored by AMD.  This is a month long contest where we are asking you to send us your best stunt video that can only be done in Battlefield 4.  Whether that’s taking out a helicopter pilot with a skilled sniper shot or landing a roadkill from getting airborne on the dirtbike, the possibilities are endless.

bf4-stunt-video-comp-800

Once you create that moment of glory, submit your entry in the form of an unlisted YouTube link to battlefieldsocial@ea.com.  Be sure to include the words, “BF4 STUNT VIDEO COMPETITION” in the subject line.  The competition lasts from July 14 at 9am PDT to August 2 at 9am PDT.

Following the submission period, the DICE team will choose the top 12 videos and then the fans will vote for who wins.  The top three winners will receive a top-notch AMD PC, and the other nine finalists will receive an AMD graphics card.  Voting ends August 10 at 9am PDT with the winners announced August 11.

So what are you waiting for? Show us what you got!

For more information, visit the Battlefield 4 Battlefest Stunt Video Competition Official Rules.

 

THIS OFFER IS BEING ISSUED TO YOU FOR PROMOTIONAL PURPOSES ONLY AND DOES NOT CONSTITUTE A CREDIT, CHARGE, DEBIT OR GIFT CARD. BATTLEFEST IS FROM  JULY 12, 2014, THROUGH  AUGUST 13 , 2014 (“PROMOTION PERIOD”). REQUIRES BATTLEFIELD 4 (“PRODUCT”) ON APPLICABLE PLATFORM AND INTERNET CONNECTION TO ACCESS IN-GAME CONTENT. PC VERSION OF PRODUCT ALSO REQUIRES ORIGIN ACCOUNT, ACCEPTANCE OF THE ORIGIN END USER AGREEMENT AND INSTALLATION OF THE ORIGIN CLIENT SOFTWARE (WWW.ORIGIN.COM/ABOUT). YOU MUST BE 13+ TO REGISTER.  BATTLEPACK CODES EXPIRE SEPTEMBER 13, 2014.  A GOLD BATTLEPACK WILL BE AWARDED EVERY TUESDAY FOLLOWING THE END OF EACH COMMUNITY MISSION FROM 4AM PDT TO 3:59AM PDT THE NEXT DAY AND IS AUTOMATICALLY ENTITLED WHEN YOU LOG INTO PRODUCT DURING THAT DAILY TIME PERIOD.  DOUBLE XP IS AUTOMATICALLY ENTITLED FROM JULY 12, 2014 AT 2AM PDT THROUGH JULY 14, 2014 AT 2AM PDT AMD FRP, AUGUST 9, 2014 AT 2AM PDT THROUGH AUGUST 11, 2014 AT 2AM PDT.  THE CAMO IS AUTOMATICALLY ENTITLED EACH FRIDAY OF THE PROMOTION PERIOD STARTING JULY 18, 2014 AT 5AM PDT.  EA ONLINE PRIVACY AND COOKIE POLICY AND TERMS OF SERVICE ARE AVAILABLE AT WWW.EA.COM. SEE APPLICABLE END USER LICENSE AGREEMENT AND DISCLOSURES ON WWW.EA.COM/1/PRODUCT-EULAS. VALID WHEREVER BATTLEFIELD 4 IS OFFERED. CODE MAY NOT BE SUBSTITUTED, EXCHANGED, SOLD OR REDEEMED FOR CASH OR OTHER GOODS OR SERVICES. MAY NOT BE COMBINED WITH ANY OTHER OFFER, GIFT CARD, REBATE OR DISCOUNT COUPON. VOID WHERE PROHIBITED, TAXED OR RESTRICTED BY LAW.


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Battlefield 4 Stunt Video Competition


Placeholder dude! Need da URL for comp. rulez.

 

Hey, who am I talking to? test


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Tune in to BF4 Dragon’s Teeth Gameplay Reveal


Prepare to engage in epic battles in the dense Asian Pacific urban landscape featured in Battlefield 4 Dragon’s Teeth with the official Gameplay Reveal event on Battlefield’s Twitch channel at 12:00 PM PT / 19:00 UTC / 21:00 CET.

Battlefield-4-Dragons-Teeth-Pearl-Market_800

Tune in to catch the first public reveal of all four new maps available in Dragon’s Teeth – Lumphini Garden, Peark Market, Propaganda and Sunken Dragon. During the program, the new Chain Link mode and a variety of new weapons will be showcased… and utilized to disable the opposing forces.

Jump in and grab a seat at Battlefield’s Twitch channel.

For more information on Battlefield 4 Dragon’s Teeth, visit here.


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Take Your Best BF4 Battlefest Battleshots


We’re excited to kick off the daily Battlefest Battleshots contest.

Every day during Battlefest (July 12 – Aug 12), fans will be able to submit their own screenshots from Battlefield 4 for a chance to win a Battleshot prize package including an AMD graphics card, a $50 gift code to the DICE online store, and a code to redeem Battlefield 4 Premium membership on your platform of choice.

To enter, just reply below in the comments with a link to your screenshot image. Remember, your image must follow the theme of the day. Entries are only valid if they are submitted during eligible hours (8:00 AM PT to 11:59 PM PT each day – for local time zones, check here). Please read through all official contest rules here to make sure your Battleshot is eligible.

Check back on the Battlefield Blog every week for new daily themes as they are announced. Here are the themes for week one:

DAILY BATTLESHOTS THEME – WEEK 1

Daily Prize Package: An AMD Sapphire graphics card, a $50 DICE online store gift code, and a BF4 Premium membership code on your platform of choice.

- Saturday, July 12 – EXPLOSIONS
- Sunday, July 13 – HELICOPTERS
- Monday, July 14 – VISTAS
- Tuesday, July 15 – INFANTRY
- Wednesday, July 16 – TEAM PLAY
- Thursday, July 17 – NAVAL
- Friday, July 18 – PARACHUTES

We are looking forward to seeing your best Battleshots and giving out some great prizes. We’ll see you on the Battlefield!


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Battlefield Hardline at San Diego Comic-Con


Look out San Diego! Battlefield Hardline’s coming for you! Later this month, we will be turning the lens to Battlefield Hardline’s single player story. At Comic-Con you’ll learn more about Visceral Games’ unique take on first person shooter storytelling, and you’ll meet the ensemble cast and Hollywood talent helping to bring that story to life in game.

We’ll be there on Friday, July 25 from 2:30 to 3:30pm in room 5AB – be there!

Titled Battlefield Hardline: A Visceral World of Crime and Revenge, the panel will feature Battlefield Hardline Executive Producer Steve Papoutsis and Creative Director Ian Milham, two of the leads on the Dead Space series, as they discuss how they are moving the Battlefield series in a bold new direction. The episodic nature of the single player game will be explored in a panel that will include the cast and crew from critically-acclaimed TV shows and films, such as Bill Johnson (Justified), Kelly Hu (Arrow), Eugene Byrd (Bones) and Benito Martinez (Sons of Anarchy). Explosive new footage of the singleplayer campaign will be on display, showcasing the game’s story about the war on crime in the gritty and glamorous streets of LA and Miami.

SDCCPanelblog

For more information on Battlefield Hardline, visit http://battlefield.com/hardline


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Battlefield Hardline Interrogation Room – Q&A with Steve Papoutsis


Hi everyone,

First off, thanks for all of the questions. We’re heads down working on Battlefield Hardline here, but it was great to read through the feedback and to see the passion you all have for Battlefield. There were a ton of questions and I got to as many as I could this time. If we couldn’t get to you this round, don’t worry. I’ll be doing this a lot more between now and launch.

For those of you who are curious, we chose some of the more common questions from the community and have listed them below:

Again, thanks everyone for the feedback. As I’ve said before, the Visceral team wants to continue to keep the dialogue going with you – our fans. Keep your feedback coming. We’re listening and responding.

Steve Papoutsis
@leveluptime
VP and GM, Visceral Games
Executive Producer, Battlefield Hardline

For more information on Battlefield Hardline, visit http://battlefield.com/hardline


This article was automatically syndicated from the following publicly available RSS feed The Battlefield Blog.

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This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Battlefield Hardline Interrogation Room – Q&A with Steve Papoutsis


Hi everyone,

First off, thanks for all of the questions. We’re heads down working on Battlefield Hardline here, but it was great to read through the feedback and to see the passion you all have for Battlefield. There were a ton of questions and I got to as many as I could this time. If we couldn’t get to you this round, don’t worry. I’ll be doing this a lot more between now and launch.

For those of you who are curious, we chose some of the more common questions from the community and have listed them below:

Again, thanks everyone for the feedback. As I’ve said before, the Visceral team wants to continue to keep the dialogue going with you – our fans. Keep your feedback coming. We’re listening and responding.

Steve Papoutsis
@leveluptime
VP and GM, Visceral Games
Executive Producer, Battlefield Hardline

For more information on Battlefield Hardline, visit http://battlefield.com/hardline


This article was automatically syndicated from the following publicly available RSS feed The Battlefield Blog.

All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

Battlefield Hardline Interrogation Room – Q&A with Steve Papoutsis


Hi everyone,

First off, thanks for all of the questions. We’re heads down working on Battlefield Hardline here, but it was great to read through the feedback and to see the passion you all have for Battlefield. There were a ton of questions and I got to as many as I could this time. If we couldn’t get to you this round, don’t worry. I’ll be doing this a lot more between now and launch.

For those of you who are curious, we chose some of the more common questions from the community and have listed them below:

Again, thanks everyone for the feedback. As I’ve said before, the Visceral team wants to continue to keep the dialogue going with you – our fans. Keep your feedback coming. We’re listening and responding.

Steve Papoutsis
@leveluptime
VP and GM, Visceral Games
Executive Producer, Battlefield Hardline

For more information on Battlefield Hardline, visit http://battlefield.com/hardline


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All titles, content, publisher names, trademarks, artwork, and associated imagery are trademakes and/or copyright material of their respective owners.

This content does not belong to Gamers Life Line under any condition and is automatically syndicated for your viewing ease and pleasure.

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